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Dragon quest v ps2 english iso
Dragon quest v ps2 english iso





dragon quest v ps2 english iso

The past often looks just like the present, except the past is usually encased in perpetual night or something similar (like Dragon Quest VI, there’s no day/night cycle – time just changes depending on the plot.) By and large, it’s not as involving as Chrono Trigger for one main reason (and was one of the most confusing issues in Dragon Quest VI) – there’s no real visual distinction across time periods.

dragon quest v ps2 english iso

It is pretty cool to see the overworld grow from a tiny piece of land, to a small cluster of islands, to a huge series of continents as large as any of the previous games. Most of the stories are unrelated to one another, although a few are connected in small ways. You can also revisit the tomb of the sealed monster, who’s reverted into a powerless human during his imprisonment, and jokes with your heroes about how pathetic he’s become. Come back in the present, and you’ll find that the villagers put on animal costumes during a festival in remembrance of their ancestor’s tribulations. As expected, you find the evil villain responsible for the curse, and seal him away in a tomb. The Dragon Quest games have never been about fancy graphics or sound, but it would’ve been nice if the developers took some advantage of the larger medium or more powerful hardware, especially considering it came out late in the PlayStation’s lifespan.įor instance, one scenario in the past involves a village where the humans have turned into animals, and the animals turned into humans. The package comes with two discs, but the computer rendered cutscenes – also extremely ugly – are pretty rare, and it’s a bit hard to tell exactly what’s filling up on that space, because the music is sequenced, and there are no voices at all.

dragon quest v ps2 english iso

The character sprites actually look worse than Dragon Quest VI, and the landscapes – especially in the battle scenes – are pixellated and generally not all that attractive. Given how long this game was in development, it looked pretty dated even when it came out in Japan in 2000. All of the backgrounds consist of polygons, allowing you to rotate the camera in most instances, while all of the characters still consist of 2D sprites, similar to Xenogears. Dragon Warrior VII was developed by a studio called Heartbeat and is the first title in the series to use 3D graphics.







Dragon quest v ps2 english iso